Sunday 31 May 2020

lifeisdear:it is NOT by the way NEARLY as detailed as this doc. ive seen this spread around a lot...

lifeisdear:

it is NOT by the way NEARLY as detailed as this doc. ive seen this spread around a lot and it should be shared more than the one i shared, which is minneapolis-specific and not made by a black person. while the one i shared has compiled general tips, email templates, and links to helpful articles on how to be an ally, please share this one more, as it has all that as well as more drop off locations and contact info and more info for non-mpls protest help. rb this version

lifeisdear:

hello someone on instagram made a document with a ton of resources on the movement surrounding george floyds murder and how to help and educate yourself. its updated very frequently and is super comprehensive and well organized, i thought i could share it here



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Thor v6 #1 - “The Black Winter” (2020) art progression pencil...





Thor v6 #1 - “The Black Winter” (2020) art progression
pencil & ink by Nic Klein
color by Matthew Wilson


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Aquaman v8 #53 - “Strange Beasts” (2019) pencil by Robson Rocha...



Aquaman v8 #53 - “Strange Beasts” (2019)
pencil by Robson Rocha & Eduardo Pansica
ink by Daniel Henriques & Julio Ferreira
color by Sunny Gho


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Inferior Octopus/Superior Goblin Part 3.1: Erasing Spidey

Last time I proved Otto’s victory in ASM #700 was hollow. However, he did later ‘kill’ the real Peter in Superior #9. Didn’t he?

Whilst the Peter in ASM #700 was merely a copy of his mind Otto soundly defeated the real (well, arguably real) Peter Parker in Superior Spider-Man #9. This should definitively prove Otto’s place as Spidey’s greatest enemy…right?

Well, to answer that we’re going to need to provide a lot of context.

As touched upon last time, the remnants of Peter’s memories in his body took on a life of their own. Up until Superior #8 Ghost Peter had been struggling to regain dominance of his own body and/or influence Otto’s actions. One such instance occurred in Superior Spider-Man #8. In the issue Otto tracked down the anti-hero Cardiac and discovered a young girl (Amy Chen) wearing a device of his own creation: the neurolitic scanner.

Amy had been orphaned in a car accident that had also left her with brain damage. When Doc Ock had increased the Earth’s temperature during the ‘Ends of the Earth’ story arc, it caused severe complications for Amy’s condition. Cardiac stole the neurolitic scanner, hoping it could help Amy.

However, Otto asserted his dominance and commenced the surgery.

It was a complete success and with the pair now on friendlier terms, Cardiac willingly handed over the scanner to Otto. By the end of the issue Otto used the scanner upon himself and discovered the existence of Ghost Peter.

In the next issue Otto attempted to erase Peter’s memories and free himself from his meagre influence. Peter resisted though and as a result Otto took a more direct approach.

What ensued was a battle inside Spider-Man’s ‘mindscape’ between Peter’s mind and Otto’s. Artistically Peter and Otto’s bodies were used to symbolise their minds and by extension Peter’s memories were represented by buildings and real people he’d known in life.

Peter summoned the memories of his loved ones to help him battle Doc Ock, stating that they gave him strength.

However, Otto was prepared for this and in turn (somehow??????) summoned up Peter’s negative emotions and memories, personified in the form of his rogue’s gallery.

These ‘villains’ overwhelmed Peter’s ‘loved ones’ erasing his memories of them. As their duel continued both men adopted the forms of Spider-Man and had a ‘debate’ about their respective worthiness of the mantle.

Otto gained the upper hand by citing alleged failures on Peter’s part. These included Peter’s lack of more lethal methods leading to both the Vulture and serial killer Massacre living to harm the innocent. Between them they used children as their henchmen and mass murdered innocent people, including Peter’s friend Ashley Kafka.

But Otto’s most devastating blow related to Amy. He accused Peter’s interference as almost averting Amy’s life saving surgery. Peter countered that he didn’t trust Otto to pull off the surgery. However, Otto revealed that he knew Peter was lying, demanding he tell the truth.

This truth was that Peter didn’t want Otto to obtain the neurolitic scanner because with it Peter’s existence would be revealed.

Although Peter claimed his actions were the result of a momentary lapse, Otto declared him unworthy of being Spider-Man. With that he completed the erasure of Peter’s mind, visually represented by Peter being buried under rubble.

Otto consequently walked away in full command of Peter’s body and mind.

For the sake of argument, let’s remove all ambiguity and treat Otto and Peter in this story as 100% the real and original versions of the characters.

With that in mind these events are pretty clear-cut aren’t they?

The mind/wills of Spidey and Doc Ock came into direct conflict. Otto dominated Peter and erased him, in effect killing him. The battle even occurred in Peter’s mind/body so he would’ve had a ‘home field advantage’. This is in stark contrast to ASM #700 when ‘Peter’ was in a weakened body he was not used to fighting in and dying to boot.

Otto’s victory here definitely proves him the superior of both Peter and all other Spider-Foes!

Or at least it would…if it wasn’t totally and utterly contrived.

I’m going to start by addressing probably the single biggest factor in Otto’s win, Peter endangering Amy Chen.

Let me be totally blunt.

Spider-Man would NEVER endanger the life of a child!*

And he certainly wouldn’t do it to save his own skin!

That is something most real life civilians would never do, let alone a larger than life super powered hero.

That aside there are dozens of instances of Spider-Man risking his own life in order to very directly protect children. In ASM #428, Spidey was on the back-foot evading attacks from Doc Ock himself. When he saw a young girl in danger from the debris of Otto’s blow, he swung in to rescue her. He carried her to safety even whilst Ock continued his assault. Ock actually chastised Spidey for this, He claimed the child was insignificant, a hindrance and that it would’ve been smarter for him to have left her behind.**

And the thing is, Ock was right. In protecting the child Spider-Man was putting his own life at a massive risk given how formidable a fighter Doc Ock was. And yet Spidey never even hesitated because he valued the life of an innocent child far beyond his own.

However, the greatest example of Peter’s kindness towards children can be found in ASM #248.

I’m sure most people reading this are aware of the story as it is regarded as an all-time classic. For those who aren’t though, it involves Spidey paying a visit to a young Spider-Man fanatic called Timothy Harrison. Spidey divulges to Tim the secrets of his powers, web-shooters, Uncle Ben’s death and eventually even his secret identity.

Timothy was dying with only a few more weeks to live, and he also promised to keep Peter’s secret. Nevertheless, Spider-Man entrusted his privacy, potentially dangerous information about his powers, and the wellbeing of all his loved ones to a child.

He had no way of guaranteeing Timothy wouldn’t spill the beans before he died or leave evidence that might be discovered post-humorously. His trust in Timothy also wasn’t to serve some kind of greater good like saving the boy’s life, or protecting the city, or anything like that.

On paper it was a major risk, but one Peter took simply because he wanted to make a dying child feel a little better.

I ask you, if Spider-Man would do that, how believable is it that he’d ever endanger the life of a dying child who could  be saved just to protect himself?

The answer is it’s not  believable at all, not even as a mere moment of hesitation.

But let’s say it was. Let’s say that it was possible that for the most fleeting of instances Spider-Man really would try to save himself at the expense of a child’s life. Even then his defeat in Superior #9 still wouldn’t add up.

Otto’s argument was hinged upon the idea that endangering a child’s life to protect himself made Peter unworthy of being Spider-Man. By extension he was telling him that he, Otto Octavius, was more  deserving of the mantle. That he was a better person than Peter was. Peter had little-no fight left in him after that, heavily implying that he accepted what Otto was saying (at least momentarily).

This is patently ridiculous.

Peter might hold himself guilty for a lot of things,. He might even hold himself guilty for endangering Amy’s life. But to honestly believe, even for a moment, that he is a worse person than Doctor Octopus?

Peter is aware that Dock Ock:

  • Once tried to detonate a nuclear device in New York just to prove how bad ass he was
  • Endangered the life of the girl in ASM #428 and literally told Peter he should have let her die
  • Wanted to mass murder 99.992% of human life (over 7 billion people) so the survivors would remember him as worse than Genghis Khan, Pol Pot and Hitler combined. That isn’t me being hyperbolic by the way. He literally said that in ASM #687.

The latter was written by Dan Slott and released less than a year before Superior #9. In-universe that scheme occurred mere months before Superior #9 and (as mentioned above) was the very thing that critically endangered Amy Chen in the first place.

Through Otto’s victory in Superior #9 Dan Slott in effect wanted readers to buy that Spider-Man genuinely believed himself worse than three of the world’s greatest mass murderers…combined…

All because he momentarily  endangered a child’s life.

To say this would be a ridiculous false equivalency would be an understatement.

Even with Peter’s famous sense of guilt he has still recognized that there exist people more guilty himself. Consider the two most famous deaths in Spider-Man history, those of Uncle Ben and Gwen Stacy.

Peter clearly blames himself for both of their deaths, he stated that explicitly in Amazing Fantasy #15 and ASM #122 respectively. However, in both instances he clearly assigned greater guilt to the Burglar and the Green Goblin. So even if Peter genuinely believed he was a bad person for a momentary lapse, he would still never concede Otto a better  person than himself.

Slott’s desire to paint Peter negatively wasn’t just reliant upon mischaracterization though. It involved good old-fashioned stupidity too.

Peter confessed that he endangered Amy’s life in order to prevent Otto ‘getting’ the neurolitic scanner. But this doesn’t match up with the sequence of events depicted in Superior #8.

In that issue Otto attempted to take the scanner by force prior to learning about Amy’s condition. When he eventually did receive it from Cardiac’s consent it was after Amy’s operation. Although Otto was using the scanner during Amy surgery he wasn’t taking  it and he was not using it in any way that would’ve exposed Ghost Peter. If Peter wanted to prevent Otto from possessing the scanner it would’ve made sense for him to have tried before Otto met Amy or after the surgery.

But he didn’t, he chose the moment before Otto began to operate for no logical in-story reason. The actual rationale behind this was clearly a way for Slott to paint Peter negatively and cheaply set up Otto’s consequent defeat of him in the next issue.

There is more to say about Peter’s defeat in Superior #9, but I’m going to pause things there and pick them up next time.

*Obviously I’m discounting instances where it is accidental. I’m talking about Spider-Man knowingly  endangering a child’s life.

**By the way Dan Slott has definitely read this issue.

In Superior Spider-Man #21 he reintroduces Stunner, who was rendered comatose as a result of the events of ASM #426-428. The story directly addresses her awakening from said coma and references how she wound up in one in the first place.

So Slott was clearly ignoring anything inconvenient to the story he wanted to tell.



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Panel of the Day #834 (Splash Page Sunday!)

And with that, the month of May comes to an end.

Amazing Spider-Man (Vol. 1) #260

Published: c. October, 1984?
Cover Date: January, 1985

“The Challenge of Hobgoblin!”
Writer: Tom DeFalco
Artist: Ron Frenz
Inker: Joe Rubinstein and Brett Breeding
Letterer: Joe Rosen
Colorist: Bob Sharen



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About What You'd Expect

crab crab crab crab



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Aquaman v8 #55 - “Manta vs. Machine” (2020) pencil by Robson...



Aquaman v8 #55 - “Manta vs. Machine” (2020)
pencil by Robson Rocha
ink by Daniel Henriques
color by Sunny Gho


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I Just Watched Labyrinth for the First Time – My Thoughts and the Legacy of the Film

Have you ever explained that you’ve never seen an older film, only for your friends to be shocked? Films like The Godfather, Fight Club, Psycho, and other well-received films are so known that it’s surprising when someone hasn’t seen one. Despite their “what do you mean you’ve never seen it?” status, they’re often recommended, topping “must watch” lists, or even studied in classes. However, there’s one film that only makes one of these lists. Labyrinth, Jim Henson’s 1986 musical fantasy, is a film that people are surprised you’ve never seen, but one that they’ll never think of when it comes to recommending movies. This is an odd film, receiving a disappointing box office run and negative reviews. More than 30 years after its premiere, it has a cult following. I just watched Labyrinth for the first time, and there’s a lot we should talk about.

I Just Watched Labyrinth For The First Time

labyrinth first time Jareth David Bowie

Image via Jim Henson Company/TriStar Pictures

2001: A Space Odyssey was the last time that I watched an older or classic film after years of putting it off. With the Stanley Kubrick classic, I had experienced years of cultural osmosis and had a decent idea of the plot before going in. Watching Labyrinth was nothing like that. I could tell you that David Bowie was in it. That was about the extent of my knowledge. And, when I mentioned I would be watching it, friends would say something along the lines of “Oh, I love Pan’s Labyrinth.” Despite knowing nothing about the film, it’s always one that you hear swirling around in conversations about fantasy films or even musicals. People are surprised when you say you’ve never seen it, but they never bother to tell you to watch it in the first place. Why is that?

I believe that the answer to the uncertainty surrounding the success of Labyrinth has to do with a few factors. The first is when you first watched it. Next is the age you are when you are introduced to it. Labyrinth did not do well when it was first released. It barely made half of its budget domestically. Reviews were mostly negative, despite a few glowing raves. But, over the years, people grew to love it. If you ask a child who watched it upon its release, or an adult who waited to see it, they’ll want to talk about it. So, before we dig into the legacy and impact of the film, I want to share my thoughts after watching Labyrinth for the first time.

What I Thought About Labyrinth After Watching For The First Time

labyrinth first time Jennifer Connelly

Image via Jim Henson Company/TriStar Pictures

In all honestly, I hated watching the first half of this film. The story seemed predictable, the effects were pretty bad, and the goblins took some time to get used to. I didn’t understand why I was bothering to spend time on this film. Fortunately, my mind slowly opened up to the idea of the film as time went on. By the time that Sarah (Jennifer Connelly) teams up with Hoggle and Ludo, my heart had been won. I didn’t learn to love the plot. I still noticed all the flaws. But, somehow, the fantasy of this film makes your heart soften to the parts that you don’t love.

So, after all the laughable CGI and cliche moments, why would I love it? Labyrinth leaves our imaginations feeling inspired. The tricks and trap doors, all the silly characters we meet along the way, and the endless amount of pathways that we see are only the beginning. Even though films can feel limited to what we see on screen, Labyrinth invites us to imagine more. It gives our minds the space to wander while watching, and we get to make up fantastic scenarios of what could be behind the doors that Sarah didn’t open. Loving this film is about more than loving it alone. It’s about loving what fantasies mean.

The overall theme of the film centers on Sarah, 16, as she navigates the sometimes terrifying transition into womanhood. Particularly, she learns about how her actions have consequences, and that she needs to spend more time thinking things through. We see her missteps frequently, as she mistakenly believes that she’s getting good at solving the tricks of the maze, only to be instantly proven wrong. This seems to mirror the oh-so-common mentality that youth have when they believe that they know the secrets of the universe. If you’ve ever been a teenager, I’m sure you can think back to your 16-year-old self and relate.

It Reminds You Of Other Films, but Not Ones You’d Expect It To

I expected to be reminded of other fantasy films. Unexpectedly, I couldn’t stop comparing this film to The Rocky Horror Picture Show. I know, I know. They’re really nothing alike, aside from being musicals. Taking the time to think about it does draw some interesting parallels, though. Both Dr. Frank-N-Furter (Tim Curry) and Jareth (David Bowie) are villains, and the film makes it pretty obvious. Despite their poor intentions, we can’t help but feel drawn to them. They’re designed to be alluring, and, at times, trick us into comfort.

In addition to the slight similarities between both films, they also both hold cult status. Rocky Horror was pretty ignored upon release. Compare that today when thousands of people (myself included) go to midnight showings, dressing up as their favorite characters. Labyrinth found a similar fate. Fans go to yearly “Labyrinth of Jareth Masquerade Ball” events. The film also plays on television frequently. Some of the more recent fame may be due to David Bowie’s unfortunate passing, but the cult status had already been in place long before that.

Labyrinth

Image via the Jim Henson Company

The Legacy And Impact of Labyrinth

The plot of Labyrinth is simple, despite being surrounded by complexities. Sarah is trying to rescue her baby brother from Bowie’s Goblin King. She must travel through a labyrinth and solve some sticky situations, all while the Goblin King tries to stop her. We feel the level of urgency and desperation from Sarah. Still, the stakes don’t feel too high. It’s dramatic, tragic, joyful, and over-the-top. All of these elements mixed together just make it full of so many things that everyone can find something to hold on to.

After finishing the movie, I now regret not watching this film when I was younger. I can only imagine the number of dreams it would inspire. I can see myself going into mazes and pretending like I’m trapped in the labyrinth. For those who did manage to watch Labyrinth as a child, there’s a good chance it left a magical footprint on your soul. These fans have likely encouraged their friends and sometimes families to watch it, too. It’s a movie that begs to be passed down to younger generations. (Excuse me while I go ask my mother why she never had me watch it.)

As I mentioned, there are some pretty symbolic things going on in this movie. You notice the beauty and the fantastic when you watch it as a child. But if you go into this for the first time as an adult, or re-watch it again years later, you’ll almost be watching a different movie. It’s about hardships and learning how to trust. You see friendships develop gradually and people deal with regret. There are a lot of adult themes hiding behind what looks like a children’s movie. The writing behind this movie was smart, as more than 25 revisions were made before they perfected the intricacy of it.

Labyrinth David Bowie Jennifer Connoley

image via the Jim Henson Company/TriStar Pictures

The Future of Labyrinth

Midway through my first time watch of Labyrinth, I began to wonder how this film would work today. Surely, Ludo dolls would sell out in a porg-like fashion. The massive improvement in digital effects would make the distractingly bad CGI far better. Still, I think part of the charm of this film is the mistakes it made. It favors the beauty in adventure, quests, and storytelling over perfecting the little things. So, I don’t think we need a remake. However, we’re fortunate, because a sequel is coming from Scott Derrickson.

There are so many directions that a sequel or spinoff of Labyrinth could take. A new Goblin King could take the throne (maybe Janelle Monae, as our own Emily O’Donnell hopes for). We could watch the goblins do something fun. Sarah could find herself back in the labyrinth, dealing with a new set of problems to overcome. That’s the beauty of films that take place in a fantasy world. As long as the world remains, the opportunities are endless.

Readers, think back to the first time you watched Labyrinth. And, if you haven’t, go watch it right now and come back to us. What was it about the film that made you love it (or hate it)? I’d love to hear your thoughts on how fantasy films like this can inspire us, teach us, or just make us wish that we’re 16 again and thinking that we have it all figured out.

Featured image via the Jim Henson Company/TriStar Pictures.

I Just Watched Labyrinth for the First Time – My Thoughts and the Legacy of the Film
Meghan Hale



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Saturday 30 May 2020

Unlock India 1.0 Guidelines: Here's Home Ministry's Phase-wise Reopening Plan



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Today's Horoscope, Daily Astrology, Zodiac Sign For Sunday, May 31, 2020



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FANTASY OF THE DAY

The post FANTASY OF THE DAY appeared first on Berkeley Place.



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Annihilation: Scourge: Silver Surfer #1 (2019) pencil & ink...



Annihilation: Scourge: Silver Surfer #1 (2019)
pencil & ink by Paul Davidson
color by Matt Milla


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Agents of Atlas v3 #1 - “The Portal City of Pan” (2019) pencil...



Agents of Atlas v3 #1 - “The Portal City of Pan” (2019)
pencil & ink by Nico Leon
color by Federico Blee


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Previews: June 3rd, 2020

Scream: Curse Of Carnage #6

Previews Provided By Adventures In Poor Taste


(DIGITAL ONLY)

Scream: Curse Of Carnage #6

STORY BY: Clay McLeod Chapman
ART BY: Christopher Mooneyham
COVER BY: Gerardo Sandoval

SUFFER THE CHILDREN Starts Here!

• With Eddie Brock still missing, Andi Benton and SCREAM are the only symbiotic heroes in New York – and have managed to get themselves caught in the middle of a brutal conflict involving some of the city’s deadliest vigilantes thanks to writer CLAY McLEOD CHAPMAN, joined by symbiote superstar GERARDO SANDOVAL!

• But as the heroes and villains of the Marvel Universe have their same familiar squabbles, Andi – and Andi alone – sees something else: a familiar evil from ABSOLUTE CARNAGE rearing her ugly head at the periphery of New York and targeting the city’s most vulnerable.

• And while the looming threat of symbiote dragons may be sated, Andi still hasn’t quite processed her otherworldly visions of spirals and a king draped in armor…



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Panel(s) of the Day #833 (Caturday!)

Man, poor Flash.

Amazing Spider-Man (Vol. 1) #337

Published: c. June, 1990?
Cover Date: August, 1990

“Rites and Wrongs”
Writer: David Michelinie
Artist: Erik Larsen
Inker: Terry Austin
Letterer: Rick Parker
Colorist: Bob Sharen



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Doctor Strange #71-73 (1985)

Into the Dark Dimension.  Great splash page to introduce this three-issue story.

In past issues, Clea has been shown living in the Dark Dimension, and in these issues she gets the residents of that world (including the Mindless Ones) to rise up and unseat its evil ruler, Umar—who is the sister of Dormammu, who was banished many issues ago.  By the end, Clea is the new ruler of the Dark Dimension.

The world of Dr. Strange is very inside baseball.  It has minimal impact on the rest of the Marvel Universe, and it can get very arcane (pun intended) and specific.  These issues give an extensive backstory for Dormammu and Umar that only the most diehard mystic arts readers will care about.  It’s a perfectly good story—Roger Stern is a great writer—it’s just not one that most people will remember.

Creators: Roger Stern and Paul Smith
Grade: C+

For the complete history of the MU, year by year, go here.
And see my Ratings of Runs on comics here.

 

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Aquaman v8 Annual #2 - “Dark Clouds” (2019) pencil & ink by...



Aquaman v8 Annual #2 - “Dark Clouds” (2019)
pencil & ink by Victor Ibanez
color by Jay David Ramos


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Five Current-Gen Defining Games that Changed the Industry

It’s hard to talk about what game is the best in any category or ranking. I’ve written about this topic in few different lenses here on Comic Years. Whether it’s a Game of the Year countdown or simply ranking best experiences in gaming, everything is wildly subjective. So, in order to break away from that a bit, I want to look back on the console generation we find ourselves nearly exiting. With the PS5 and Xbox Series X on the way this holiday, here are five current-gen defining games that changed the industry for good.

The Most Impactful Current-Gen Games this Cycle

Five Current-Gen Defining Games

Image Credit: CD Projekt Red

The Xbox One and PS4 are firmly planted in this console generation. For the purposes of this retrospective, I’m also counting the Nintendo Switch. Technically, when Sony and Microsoft launched their current-gen consoles, the Wii U was Nintendo’s dog in the race. However, the Switch is a more useful participant due to its popularity and the focus and resources with which Nintendo provided the console. These defining games won’t be in a list of most defining to fifth-most defining. Instead, they’ll simply cover various aspects of the industry that changed during this current-gen console cycle. Let’s get to it!

Overwatch – A Current-Gen Masterclass in Loot Boxes and Online Fever

current-gen defining games

Image Credit: Blizzard

It’s tough for pre-2015 me to imagine the massive popularity of hero shooters reaching where it is today. While hero shooters like Team Fortress 2 and others paved the way for this game, Overwatch is something entirely unique. A key element to Overwatch was its initial focus on casual play only. Even though the game is developed by Blizzard, it still felt like a lukewarm way of testing the gaming community’s favor. Nearly immediately, the game took off in a massive way.

One element of Overwatch that defines this console generation is loot boxes. Another entry in this article includes them as well, but Overwatch‘s international appeal took the gaming industry and placed it at the center of actual court cases. Of all the five current-gen defining games in this list, Overwatch is the most impactful in terms of changing how players engage with their games. Microtransactions existed before this game, but loot boxes truly became a mainstay for many publishers after the success of Overwatch.

Cuphead – Difficulty and Art Style Take the Main Stage

current-gen defining games

Image Credit: Studio MDHR

Two things made Cuphead a memorable entry in this generation’s games library. First and most prevalent was the unique art style invoked in its creation. The inspiration from early 20th century cartoons and animation is clear and well-executed. Even without a fondness for the aesthetic of these cartoons, you can still find comfort in the colors and music without any frame of reference. I don’t doubt we’ll see more games attempt this retrovision style in the future.

The other element to Cuphead that made headlines and changed gaming was its difficulty. How do you appeal to a mass audience when most players can’t beat the actual game? It’s a balance few developers can find. Luckily, many players attempted to push through painstaking levels of death to see this one through. From a complete art book to conversations on learning curves and precision gameplay, Cuphead will have an impact on us for a long time to come.

The Witcher 3: Wild Hunt – A Current-Gen Defining RPG

best video games releasing in october

Image Credit: CD Projekt Red

It’s insane that in the past five years we’ve seen so much from this game. Not only did CD Projekt Red decide to release free DLC and two huge story expansions. The Netflix series is wildly popular as well, despite covering earlier tales with Geralt. It’s not that the first two games in the series weren’t great either. This one just captures everything there is to love about modern RPG adventures.

The crisp combat and gorgeous visuals make this a pleasure to play, but the open-world and endless stories and characters made it a must-play game. Where titles like Breath of the Wild may have missed some players for being a Zelda game, this one reached so many gamers across consoles.

Super Mario Odyssey – Platformers Never Die

The History of Super Mario Five Current-Gen Defining Games

Image Credit: Nintendo

It’s not fair to say everyone has played Super Mario 64, but like, everyone has played Super Mario 64. Why is that? It’s a timeless platformer with fun-loving moments found around every corner. Decades later, Nintendo recreated this magic for the modern age with Super Mario Odyssey. The pure charm and innovation found in little details of this game make it astonishing and likely the most underrated game of the current-gen consoles.

Yes, Mario games are often seen as childish or too casual. There’s a weird air around Nintendo in general as a game maker that appeals to too broad or young an audience. It’s a shame that keeps some players away from titles like this one. To be sure, Odyssey has the legs to stand right next to Mario 64, and possible eclipse its overall gameplay (Mario purists, forgive me).

Fortnite – Battle Royale Defining the Way Current-Gen Games Operate

travis scott fortnite concert

Image Credit: Fortnite and Epic Games

Imagine a world where a cartoonish, free-to-play shooter threatens Call of Duty enough that they come out with a game mirroring its main mechanic. You thought you were going to get through an article without hearing about Fornite, huh? Wrong. This game, love it or hate it, completely changed the way online multiplayer shooters operate. The actual fort-building element of the game isn’t necessarily catching on as much as the battle royale element, but it’s changing the way people play games either way.

With news that Fortnite will be getting an Unreal Engine 5 reskin, this game isn’t dying with this console cycle. If anything, we’ll see it continue to pop up in unexpected ways, like Travis Scott concerts. Hell, Warzone owes its entire concept (sin gulag) to this game. That’s saying something. I don’t know if every shooter will release a battle royale mode in the future, but they’ll certainly consider it. That’s the power of Fortnite.

Tell Us Your Favorite Current-Gen Defining Game?

current-gen defining games

Image Credit: Epic Games

We want to hear from you. If one current-gen defining game sticks out in your mind, then let us know in the comments! Hopefully you liked our list of five current-gen defining games, but we love hearing from you too! Thanks for reading Comic Years for all things gaming, comics, and pop culture!

Featured Image Credit: CD Projekt Red

Five Current-Gen Defining Games that Changed the Industry
Taylor Bauer



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